Southwest Oklahoma's Resource For News and Entertainment
Saturday September 23rd 2017

Mass Effect 3: The Controversy Invasion

The time has finally arrived. Last month, players around the world once again ventured into the future and traveled the galaxy as Commander Shepard, the universe’s only hope against a galactic threat known as the Reapers in the final chapter of the Mass Effect trilogy.

However, Mass Effect 3 arrived in the homes of our time with its own invasion—one filled with enough controversies to make up for the slow Spring pace of the gaming industry.

Mass Effect is a game that is well known throughout the globe. The trilogy, which began in 2007, allows players to create their own personal hero and decide several major decisions that affect the plot of the story.The decisions follow a “Paragon/Renegade” pattern that opens up several plot possibilities that include friendships, intimate relationships, the survival of several individuals and even the option of terminating an entire species.

The character and decisions that players create in the first title may be imported into the second entry, changing the story progression in ways that reflect the player’s original choices. The third entry encompasses all of the player’s decisions from the first two titles, making each story a separate, personal experience.
These personal experiences were slammed with issues that are currently plaguing BioWare, the game’s developer.

These are some of the major controversies surrounding the third major entry in the franchise:

The ending that no one wanted
The major problem that has spread throughout the Internet is the controversial ending to the game. Forums and comment sections have been overrun with complaints that the ending did not successfully incorporate all of the decisions that players have made, instead relying on a few last key decisions. Instead of the final, happy and all-inclusive ending that players were expecting, they were left with plot holes and a lack of closure to the saga.

The uproar over the ending caused online petitions and a large fundraiser to get BioWare to change the ending, even having one person complain to the Federal Trade Commission and Better Business Bureau. Others are suggesting a class action lawsuit for false advertisement.

The mass complaining has paid off, and BioWare co-founder Dr. Ray Muzyka revealed that a new ending is being made in direct response to fan feedback. The ending will be released as a future download, but it is not determined if players will be charged for it.

“It’s not my Shepard!”
One of the key parts of the game, the character import feature, created a major problem with some gamers. While the character’s decisions could be successfully imported, the game would not allow some customized characters’ image to be taken into the final chapter. Some characters would not be accepted at all while others were imported with major faults.

For players that have been seeing their personalized Commander Shepard since 2007, not being able to import their character has really made a difference. Some people are even refusing to play the game until the issue is completely fixed.

On March 23, BioWare’s Community Coordinator, Chris Priestly, stated that a fix was created for the import issue, but because of all the mandatory patch testing, the release date was not announced.

Day One DLC
EA revealed that downloadable content (DLC) was going to be available on day one of the game’s release. DLC is content that is available for players to download that expand the game for a price. Usually, DLC is created some time after the release of a game.

With the DLC being available at release, the gaming community is arguing that the content was not downloadable, rather it was just a locked feature that forces players to spend more money.

BioWare has stated that the content was developed after the initial game was completed, causing the developer and publisher Electronic Arts to release it as DLC. Despite this, the decision still remains strongly unpopular among fans.

Forced Online Interactions
EA and BioWare introduced a key feature of the game: “Galaxy at War.” This feature combines the online multiplayer aspect of Mass Effect 3 and two spin-off titles for iOS: the Galaxy at War Mini-game on the Mass Effect Datapad and Mass Effect: Infiltrator.

Each of the three components impacts how a player’s War Assets, a significant part of the single-player game, affect a player’s ending. BioWare states that the best possible ending in the game can be achieved without using any component of Galaxy at War, but players have voiced that it is extremely difficult, with some players saying that is actually impossible for a great majority of gamers.
Mass Effect 3 (MSRP $59.99) is rated Mature for Blood, Partial Nudity, Sexual Content, Strong Language and Violence. It is available for Xbox 360, PlayStation 3 and PC.

Previous Topic:
Next Topic:

Leave a Comment